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Author Topic: 100% True Stealth Checker in the works. Need YOUR help!  (Read 30009 times)
Man1fest
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« Reply #40 on: June 01, 2007, 03:00:36 PM »



There is the latest screen shot.

As soon as we have the split vid working, we can release Stealth360 for testing.

-Man1fest
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NotBannedYet
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« Reply #41 on: June 01, 2007, 04:37:11 PM »

You sure you don't want to just ignore the split vid part altogether ?  Its just going to confuse people, since there is no program that actually does splitvid w/o being modified to do so. Redline99 even said not to use it. Its already an antiquated feature.

Seems to me a single CRC of the video file would be fine.

Also, maybe its not the best idea to include a gamertag part ?  I would think anon would work, except that you would need every addition to be confirmed by at least one other user.

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Redline99
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« Reply #42 on: June 01, 2007, 05:07:30 PM »

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Redline99 even said not to use it. Its already an antiquated feature
It's not quite antiquated... just needs adjustment to be compatible with pre and post iXtreme firmwares.

That coding is already done and will be part of a new release. (Still completely optional though)
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Where's Waldo
ydgmms
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« Reply #43 on: June 01, 2007, 05:19:51 PM »

I have to agree with the nix the GamerTag section. Or just some random ID thats generated during install. And used that way. And a way of either changing/disabling/enabling it. Or some hash based on the GamerTag or something.. I dunno. Any NON-identifiable way.. I dont want MS going, seeing my GamerTag and seeing "hey ..this guy has logs of making backups with this program... lets scan him closer' etc etc etc.

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Man1fest
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« Reply #44 on: June 01, 2007, 05:33:16 PM »

You sure you don't want to just ignore the split vid part altogether ?  Its just going to confuse people, since there is no program that actually does splitvid w/o being modified to do so. Redline99 even said not to use it. Its already an antiquated feature.

Seems to me a single CRC of the video file would be fine.

Also, maybe its not the best idea to include a gamertag part ?  I would think anon would work, except that you would need every addition to be confirmed by at least one other user.



GamerTag, can be anything you want.  I just wanted to put it in there so that if there was a problem with a rip or there was a variation that we would have an idea of how to obtain the original files to see why the files didn't match up.  If you are concerned about it, just put a bogus name  Grin

As for the splitvid, nothing is final.  We'll just have to wait and see once the new programs with splitvid come out.  We may decide that it is not needed, or we may decide that it is a must.  The goal here is to make sure that the game disc is as close to 100% of the original as possible.  If someone questions if their disc is good, then they can test it out. 

Maybe we can make a regular check and advanced check?
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Man1fest
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« Reply #45 on: June 01, 2007, 05:36:31 PM »

I have to agree with the nix the GamerTag section. Or just some random ID thats generated during install. And used that way. And a way of either changing/disabling/enabling it. Or some hash based on the GamerTag or something.. I dunno. Any NON-identifiable way.. I dont want MS going, seeing my GamerTag and seeing "hey ..this guy has logs of making backups with this program... lets scan him closer' etc etc etc.



I hear you loud and clear.  Maybe I shouldn't have called it "GamerTag"  Right now, it is just a text box so that you can put anything in there that you want.  I definitely wouldn't use your LIVE GamerTag, just make up an alias and stick with it.

I'll rename this to Nick Name or something similar so it doesn't scare everyone.

-Man1fest
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CorteZ
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« Reply #46 on: June 01, 2007, 08:59:51 PM »

whats wront with xbox backup creators stealth check??? its not 100% right?
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Man1fest
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« Reply #47 on: June 01, 2007, 09:07:54 PM »

whats wront with xbox backup creators stealth check??? its not 100% right?

It doesn't check to see if the stealth files are legit for that particular game. 
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knodi
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« Reply #48 on: June 01, 2007, 10:49:42 PM »

Man I can't wait for this to get released.
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Man1fest
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« Reply #49 on: June 02, 2007, 11:13:59 PM »

So, I am realizing more and more that there is a strong need for this Stealth 360 program.  After testing several of my "scene" backups, I've found numerous invalid stealth files.  I'm not sure where the stealth files came from, or how they were extracted, but they aren't good.  They all pass the current stealth checks 100%.

As I said, as soon as the split vid is complete, then we'll start cataloging original games.

-Man1fest


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XFear
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« Reply #50 on: June 03, 2007, 03:49:58 AM »

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After testing several of my "scene" backups, I've found numerous invalid stealth files.

Maybe it's smart to tell which scene releases isn't patched with its own DMI/PFI/Video. People using iXtreme firmware can still be banned because of this.
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Zak
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« Reply #51 on: June 03, 2007, 03:54:13 AM »

Has anyone checked Crackdown PAL (EU) yet? Specifically the PFI, does use the new video partition?
AUS doesn't. I believe many got banned for that one...
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Man1fest
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« Reply #52 on: June 03, 2007, 11:32:33 AM »

Has anyone checked Crackdown PAL (EU) yet? Specifically the PFI, does use the new video partition?
AUS doesn't. I believe many got banned for that one...

I know my NTSC-U copy had a bad SS, PFI, DMI AND Video!
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knodi
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« Reply #53 on: June 03, 2007, 11:39:15 AM »

Has anyone checked Crackdown PAL (EU) yet? Specifically the PFI, does use the new video partition?
AUS doesn't. I believe many got banned for that one...

I know my NTSC-U copy had a bad SS, PFI, DMI AND Video!

Wow crazy I wonder how many other releases are bad and still work with iXtreme.
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NotBannedYet
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« Reply #54 on: June 03, 2007, 01:09:12 PM »

You had a bad crackdown scene release huh ?


So..... when can we expect an initial release ?

Also, is the program updated by a server side definition file ?
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Man1fest
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« Reply #55 on: June 03, 2007, 02:01:26 PM »

You had a bad crackdown scene release huh ?


So..... when can we expect an initial release ?

Also, is the program updated by a server side definition file ?

I have a crackdown scene release and original.

Initial release I would guess would be in the next week or so.

Server side definition file can come a bit later, if someone wants to host it. (already had a couple of offers)

-Man1fest
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« Reply #56 on: June 03, 2007, 02:22:49 PM »


I think you'll just be wasting your time if its not server-side definition. I released a program once that required me to update $#!t all the time, hated it. Worst Idea Ever
« Last Edit: June 03, 2007, 02:24:51 PM by NotBannedYet » Logged
MechEngineer
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« Reply #57 on: June 03, 2007, 02:59:15 PM »

Is this not the same type of program?
http://forums.xbox-scene.com/index.php?showtopic=606457
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Mech.
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XFear
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« Reply #58 on: June 03, 2007, 03:50:56 PM »

Is this not the same type of program?
http://forums.xbox-scene.com/index.php?showtopic=606457

No, mulleter only checks if there is a DMI/PFI with data. With stealth360 you can determine the DMI/PFI is the real DMI/PFI of the disc and not one of another game Smiley
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Man1fest
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« Reply #59 on: June 03, 2007, 05:32:12 PM »


I think you'll just be wasting your time if its not server-side definition. I released a program once that required me to update $#!t all the time, hated it. Worst Idea Ever

You gotta start somewhere.  That is why we are getting the bulk of the games logged BEFORE we release it.

As always, if you don't want to use it, then nobody is forcing you to.

-Man1fest
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