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Research & Technical XboxHacking (Xbox 360)
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Software (TECHNICAL)
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SiliconIce
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Arakon
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Redline99
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Quake 4 Bonus Disc
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Topic: Quake 4 Bonus Disc (Read 3167 times)
ravenslayer
Newbie
Posts: 2
Quake 4 Bonus Disc
«
on:
April 02, 2006, 08:30:55 AM »
I was looking at the content of the quake 4 bonus disc this morning and tried to open a pak file from the quake1/2 games with winpak.
He opened them perfectly and i was able to extract all data from these files. Now with the firmware hack we are able to read from burned discs and so modding the pak files wouldn't be a problem since they arn't signed/encrypted. Well at least i think they arn't since i could open and edit them like the normal pc ones. Now my question is. Wouldn't it be possible to make code execute by using this disc afther some file editing? I'm not a programmer but all i can do is try to find some ways you guys maybe didn't think of yet.
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Utter Chaos
Master Hacker
Posts: 170
Re: Quake 4 Bonus Disc
«
Reply #1 on:
April 02, 2006, 09:06:03 AM »
The hacked firmware doesn't mean unsigned code can be run. The kios-disc has been turned inside-out just to find possibilities to create buffer overflows for the purpose of running code. No luck in that process, so probably less in yours!
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magixx
Member
Posts: 16
Re: Quake 4 Bonus Disc
«
Reply #2 on:
May 22, 2006, 09:08:04 AM »
Just because you could open it dosent mean its not signed, I opened a downloaded contend from my X360's HDD, but as soon as I do that I break the encryption and even if I were able to modify it, the X360 would not Recognize it anymore.
I sugget you edit one of the PAK files with something simple and then create a new ISO, merge with SS and Burn. Hopefully it will run.
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BlueCop
Master Hacker
Posts: 316
"When the going gets weird, the weird turn pro."
Re: Quake 4 Bonus Disc
«
Reply #3 on:
May 22, 2006, 09:18:48 AM »
I doubt these pak files are signed or hashed in any way. they assume the media is secure. the harddrive is completely unsecure which is why they sign all the files.
i think we should start looking for flaws in the pc versions of these games perhaps these could still exists in the 360 compiled versions
why are you guys so critical of something that could be very interesting. i think you should not stomp on someone who is trying to contribute some information that could be usefull. don't just go posting garbage with your opinion. these are technical forums
the kiosk disc was an avenue to experimenting with geting some of our code to run. the shaders were modifiable and so they did get some of their code to run on the gpu.
«
Last Edit: May 22, 2006, 09:22:43 AM by BlueCop
»
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