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Author Topic: original xbox1 dashboard on xbox 360 ?  (Read 52081 times)
revolt
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« on: August 09, 2006, 08:35:43 AM »

In some xbox1 games the game boots from default.xbe and then goes to another xbe in an other map on the disk. wouldnt it be posible to replace the second xbe with the original xbox dasboard and try to exploit something with the xbox fonts ? we can play copied xbox1 games with the firmware mod. so has anyone tried this before ? Huh
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if i wanted flaming i would have asked how to let my 360 use a 250gb hardisk with build in coffee machine.
agent_z
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« Reply #1 on: August 09, 2006, 08:37:20 AM »

i think that would break the signiture...but dont hold me on that i'm not an expert.
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revolt
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« Reply #2 on: August 09, 2006, 08:40:49 AM »

if no xbe's are modded then the signature could'nt brake right ?
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elitedev
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« Reply #3 on: August 09, 2006, 11:35:24 AM »

He's got a point. I do not think that would brake any signatures, it would definatly be worth looking into. What game in particular launchs a second XBE? I know I have seen a ton of games that do this, I just can't think of one of the top of my head.
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loon
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« Reply #4 on: August 09, 2006, 12:09:51 PM »

if i remember right , the 1st full spectrum warrior done this, i would also like to know a few more so i can try myself, and also the  update.xbe does it in halo 2 but i dont know if this would work or not?
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loon
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« Reply #5 on: August 09, 2006, 12:13:51 PM »

Also i don't think you can add any files to the disk or change it can you?
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loon
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« Reply #6 on: August 09, 2006, 12:51:39 PM »

In some xbox1 games the game boots from default.xbe and then goes to another xbe in an other map on the disk. wouldnt it be posible to replace the second xbe with the original xbox dasboard and try to exploit something with the xbox fonts ? we can play copied xbox1 games with the firmware mod. so has anyone tried this before ? Huh
Any ide what games do this and i will try and have a go?
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revolt
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« Reply #7 on: August 09, 2006, 01:30:38 PM »

you could try to replace the Update.xbe in halo2 or in wathever game. i cant think of any game that has any other xbe's right now and i dont know if there are any demo dvd's that are supported by the xbox emulator
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if i wanted flaming i would have asked how to let my 360 use a 250gb hardisk with build in coffee machine.
loon
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« Reply #8 on: August 09, 2006, 01:38:53 PM »

i think you have to have a raw image so how would i put these files in, and also if i changed the name of the default.xbe to update.xbe i think it would break the signature, there has to be some real easy way of doing this but nobody knows how yet, or do they?
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revolt
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« Reply #9 on: August 09, 2006, 01:49:13 PM »

i dont think that the signature will brake if you rename to update.xbe becaus you arent changing anything in the file. so the size stays the same.. some one could just try it and if it fails than we know it. Tongue
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if i wanted flaming i would have asked how to let my 360 use a 250gb hardisk with build in coffee machine.
loon
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« Reply #10 on: August 09, 2006, 02:17:08 PM »

i dont think that the signature will brake if you rename to update.xbe becaus you arent changing anything in the file. so the size stays the same.. some one could just try it and if it fails than we know it. Tongue
Tell me how to insert the files into a raw image and i will try no problem
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revolt
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« Reply #11 on: August 09, 2006, 02:20:37 PM »

i dont know how to do it exactly. maybe you could try one of the tools from here? http://xbox-scene.com/tools/tools.php?page=isotools
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Arakon
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« Reply #12 on: August 09, 2006, 06:32:39 PM »

the update.xbe won't get launched cause the fake dash on the 360 is a higher version. also, the emulator doesn't randomly execute xbes, if it's not in the list of supported xbes, it will fail.
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elitedev
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« Reply #13 on: August 09, 2006, 10:09:48 PM »

Well it could, it would launch the default.xbe off the game disc as long as it's supported by the emulator. It would more than likely allow it permission to launch any other xbe's it requires. Microsoft would assume the disk is authentic and the files are signed so they couldn't be modified. At the time the emulator was developed, they would have assumed this attack would be impossible. This could work. It would show how the Avalaunch on 360 pictures could be real. I don't have a game that uses more then one executable to test, but I think it's worth a shot!
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revolt
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« Reply #14 on: August 10, 2006, 09:18:31 AM »

so is any body gonna give this a go to see if it works ? i havent got a modded firmware yet but i wil have it as soon as i get a pci sata card for my pc, so then i can try it my self.
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Pringle
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« Reply #15 on: August 10, 2006, 10:03:59 AM »

Instruct me  Smiley  i have plenty games, plenty dual layer discs, just not plenty time to sort out how.
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revolt
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« Reply #16 on: August 10, 2006, 10:11:43 AM »

-get halo 2
-get the original dashboard (from evox cd?)
-get c-box tool

in c-box open halo 2 and replace update.xbe with the xbox dash renamed to update.xbe and then burn it ? or would'nt that work ?
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if i wanted flaming i would have asked how to let my 360 use a 250gb hardisk with build in coffee machine.
loon
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« Reply #17 on: August 10, 2006, 11:45:22 AM »

there are other files in the xbox dash and the halo 2 image has to be a raw image
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patito
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« Reply #18 on: August 10, 2006, 02:56:12 PM »

well, i tried with splinter cell 2,replaced offline.xbe and online.xbe with a renamed xboxdash.xbe,made an iso with qwix,extracted ss.bin with ss patcher minidvd info pro,assembled all (blank.iso+ss.bin+gsme.iso) burned with clonecd,all fine.


inserted disc in the 360,all goes ok,it boots up to the screen you can choose individual or multiplayer,after choosing any of the options starts loading and then an error message from a blade in the 360..

the interesting part about all of this is:theres no need of a raw iso to be able to boot xbox1 games in the 360,you just need the ss.
« Last Edit: August 10, 2006, 02:57:59 PM by patito » Logged
Phased
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« Reply #19 on: August 10, 2006, 03:30:18 PM »

What is the error message?  Problem being that we need the emulator to be tricked into running the xbe.  Has anyone looked into how the emulator actually works?  As in does it have a seperate cfg file or something for each game it supports?  Also is their anyway to determine automatically if a file is signed by microsoft or not?  Also can you tell us the exact steps you used.  I do not understand what you mean by "blank.iso".
« Last Edit: August 10, 2006, 03:39:26 PM by Phased » Logged
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