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Author Topic: Jasper 512MB CB 6751 - No Glitch ?  (Read 2030 times)
rockla
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« on: November 06, 2011, 11:44:17 PM »

I have been looking to get my Jasper 512MB CB 6751 glitched but seems like some people were able to run glitch it with donor nand but people are having issues running FSD on it as it reboots anyone has been able to do a glitch on Jasper 512MB CB 6751 please reply.
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3asy60lf
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« Reply #1 on: January 10, 2012, 08:43:17 PM »

Try multibuilder to make nandflash.bin. It work for me. With x360glitch and use cap+wire length solution, boot average 5-10 sec.
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l_oliveira
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« Reply #2 on: January 11, 2012, 10:44:45 AM »

You can indeed use CB6750 on these boxes, because they use the same EFUSE configuration as 6750.

I don't know if 6751 works as boot in a glitched image, though. Roll Eyes
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It's a Rough World
cyanarnofsky
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« Reply #3 on: January 13, 2012, 03:18:49 PM »

works just fine, use multi builder .70 I just did a system with exact config as yours. dump first 64 -r64, then when writing
ecc back make sure to use +w64.
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Mondex
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« Reply #4 on: January 13, 2012, 08:27:19 PM »

I can confirm that jasper 512 CB:6751 will glitch just fine using multi builder as this is what I use for a personal console. And in the past week have successfully glitched two other consoles with the same specs. Average boot time is between 5 and 15 sec. tested with a first gen. Matrix chip and the Maximus Stinger no extra hardware needed on these chips in my situation.

Also I have had no problem at all running FSD with any of these consoles. Reboots just fine!
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Tag234
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« Reply #5 on: January 16, 2012, 08:28:23 PM »

I would like to add that not all 6751 Jasper BBs are glitchable. I have done somewhere around 20 BB Jaspers, and most work just fine but I have encountered 2 out of maybe 5 or 6 6751CB BB Jasper consoles that could not be glitched.

The wiring was just fine, but after flashing the .ecc file (built from the 6750 CB on 360 Multi Builder .7) the consoles would not load Xell. I use Xecuter Coolrunners, and I would see the green light blink anywhere from 1-3 times before it would just stop blinking. When I removed the 68nF capacitor from the coolrunner, it would blink somewhere between 1 and 10 times and then stop blinking.

I searched around quite a bit and did find a few more people with my exact same issue. It always seems to effect the Big Block 6751CB Jaspers, but not ALL of them. Some glitch just the same as any other console would.

Just something to keep in mind. Here is a topic I posted over at Xbox-Scene about the issue: http://forums.xbox-scene.com/index.php?showtopic=740198&st=0&gopid=4852041&#entry4852041

Hopefully your console isn't one of these Smiley Good luck.
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