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Author Topic: Hacking the Kinect  (Read 36484 times)
nobody important
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« Reply #20 on: November 11, 2010, 01:20:50 PM »

I have one question, though.  What purpose would an accelerometer have in the Kinect?  Perhaps it was put in there being forward thinking (for future use), but I can't come up with anything more useful than being able to sense if were mounted upside to flip the camera image.  This alone would be accomplished at a lower cost by using a simple switch, like the sensor inside the 360 itself.  Anyone have an idea for a use of this?
The accelerometer is used to detect orientation.  The sensor auto-rotates video capture streams so that 'down' in the image is gravitational down, even if the sensor is on a surface that is not horizontally parallel to the ground.
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scopen4
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« Reply #21 on: November 16, 2010, 02:47:47 AM »

More Interesting Development involving kinect:  http://www.engadget.com/2010/11/14/hack-turns-kinect-into-mindblowing-3d-video-capture-tool/
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inspuration
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« Reply #22 on: November 16, 2010, 03:02:49 AM »

That 3d video is really neat. I don't think that anyone would disagree that the non-gaming applications of the kinect are pretty mindblowing.
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grosbedo
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« Reply #23 on: November 20, 2010, 10:00:44 AM »

Don't know if this is pertinent for you, but here is an early application of Kinect in mobile robotics :

http://www.youtube.com/watch?v=dRPEns8MS2o
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