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Author Topic: Xbox 1 Game compiled almost boots..... (help anyone)  (Read 9997 times)
nknave
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« on: February 05, 2010, 01:40:04 AM »

Ok guys, not to make a big bunch out of this one; we know we cannot get Xbox 1 games to run on XBR other than originals or DVD-9 1:1 copies and flashed drive.

But I like to mess around and for various days, I have been looking into ways of cheating the system with my non-coding knowledge; all failure of course... till today.

Let me explain how I compiled it and how far did it booted into.



I took xbox.xex from the Compatibility Partition just cause I needed any .xex of course, but I didn't want to mess with other games' .xex, so I choose this one.

I extracted my Fuzion Frenzy game to a folder (about a Gig and Half).

I put this .xex in there and used (Crear ISOGood <<< you know what tool) and created a working xbox360 iso that is compatible with ISO2GOD.

After, made it into a GOD with ISO2GOD and launched it in NXE: FAIL!!!!, Nothing, it will just tell me to redownload the game.

So I decided to take the LIVE file into Le Fluffie app and fixed is to be OriginalXboxGame, and changed the content to 00005000 folder and guess what?

It booted all the way to the "X" logo with White background, and than, it looked like the game was starting to load but BAM!, error code.... you know which one (1188 and some with 5660 or something)


So, I decided to share this with you guys, maybe, just maybe out of what I suspect. The Xbox1 Emulator is looking for SS DMI and PFI maybe? Or the random padding on xbox 1 game data partition? I don't know, maybe I'm just dreaming, but here you go.

The goal is to build Xbox1 (from compatible list) GOD containers and play them from XBR/NXE and foget about discs as well.


Thanks.
Your input is welcomed.
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hfmls
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« Reply #1 on: February 05, 2010, 04:30:01 AM »

can u point me all needed files to run xbox1 games in xbox360 jtagged please? i've been looking everywhere, please help me.
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Arakon
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« Reply #2 on: February 05, 2010, 02:29:22 PM »

those files are original MS software. they're on every original HDD.
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hfmls
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« Reply #3 on: February 05, 2010, 03:50:56 PM »

but i have jtag, i solder a 500gb 2.5 hdd. so i don't have them i think :S
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Arakon
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« Reply #4 on: February 05, 2010, 04:14:15 PM »

tough luck then.
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I do NOT give support by email, PM, ICQ or whatever. Anyone annoying me that way will have his balls removed. With a rusty butterknife. Slowly. And I'll enjoy doing it.
hfmls
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« Reply #5 on: February 05, 2010, 04:18:15 PM »

wow, so helpful
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Arakon
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« Reply #6 on: February 05, 2010, 04:35:28 PM »

I could be even more helpful and ban you for requesting copyrighted material, if that is prefered?

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nknave
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« Reply #7 on: February 05, 2010, 05:23:03 PM »

Just take your old 20GB (you should of had one) or borrow from a friend and using xexmenu, copy all from HDDX.

Run the partition fixer on your XBR machine, power cycle, copy these files to your drive, run the compatibility update to enable the latest games.

Note: This thread was to share something I kinda found, not to help others get compatibility on their XBR machines. Anyways, enjoy.

Anyone from the technical side has any clue if there is anything that will let us play xbox1 games via god containers?

Thanks.
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hfmls
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« Reply #8 on: February 05, 2010, 10:27:57 PM »

ok, thank you very much. and sorry about the (c) material.

compatibility update, where can i get this? :S sorry
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Arakon
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« Reply #9 on: February 06, 2010, 05:22:42 AM »

xbox.com.
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hfmls
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« Reply #10 on: February 06, 2010, 05:33:39 AM »

ok thank you.i found what seems to be kinda of an update, isn't this adashboard update?

i have jtagged xbox.
gonna check this out better. thank you.
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TAz00
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« Reply #11 on: February 13, 2010, 08:47:05 AM »

Wow, insane thread hijack....

I guess you would have to find out what those error codes mean Smiley just to get an idea of what is happening
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yifanlu
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« Reply #12 on: February 24, 2010, 07:49:12 AM »

Ok guys, not to make a big bunch out of this one; we know we cannot get Xbox 1 games to run on XBR other than originals or DVD-9 1:1 copies and flashed drive.

But I like to mess around and for various days, I have been looking into ways of cheating the system with my non-coding knowledge; all failure of course... till today.

Let me explain how I compiled it and how far did it booted into.



I took xbox.xex from the Compatibility Partition just cause I needed any .xex of course, but I didn't want to mess with other games' .xex, so I choose this one.

I extracted my Fuzion Frenzy game to a folder (about a Gig and Half).

I put this .xex in there and used (Crear ISOGood <<< you know what tool) and created a working xbox360 iso that is compatible with ISO2GOD.

After, made it into a GOD with ISO2GOD and launched it in NXE: FAIL!!!!, Nothing, it will just tell me to redownload the game.

So I decided to take the LIVE file into Le Fluffie app and fixed is to be OriginalXboxGame, and changed the content to 00005000 folder and guess what?

It booted all the way to the "X" logo with White background, and than, it looked like the game was starting to load but BAM!, error code.... you know which one (1188 and some with 5660 or something)


So, I decided to share this with you guys, maybe, just maybe out of what I suspect. The Xbox1 Emulator is looking for SS DMI and PFI maybe? Or the random padding on xbox 1 game data partition? I don't know, maybe I'm just dreaming, but here you go.

The goal is to build Xbox1 (from compatible list) GOD containers and play them from XBR/NXE and foget about discs as well.


Thanks.
Your input is welcomed.

I think you're chance of success would be more likely if you ripped apart an original xbox game you purchased on xbox live marketplace and replaced the files. But what you're doing right now would never would out-of-box. The xbox.xex is designed to read from the DVD drive and it loads the XBE from the DVD drive. If you want to get it to run from a GOD container, you can either undecrypt it and HEX edit the file, or, (don't know if this works, but in theory it should), extract a xbox original from Live made by microsoft, get the launcher out and use that.

EDIT: Ignore this post, I'm an idiot.
« Last Edit: March 09, 2010, 05:26:47 PM by yifanlu » Logged
gadget78
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« Reply #13 on: March 07, 2010, 08:41:31 AM »

did you progress with this and what yifanlu suggested as it does seemt o in theory be the best plan !
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Flying Poo
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« Reply #14 on: March 07, 2010, 10:40:31 AM »

Go get em Arakon!

Anyways I've been wanting to do someting like this myself and when i finally got down do doing it one day. I fried my xbox 1 hdd board. As soon as I can recover it, ill keep a look out on this thread and keep it updated with any findings I might have.
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rab
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« Reply #15 on: March 09, 2010, 02:52:31 AM »

I got this working lastnight. I made my own halo 1 god from an extracted image I had on my xbox 1 hard disk. So it is possible, and requires nothing extra beyond a clean original (most of my xbox 1 originals on my xbox 1 hard disk had been touched in some way, region/media patched etc., so you need to go back to your original disks for a new copy of the default.xbe). There are some extra files on the official god packages, but these appear to be optional. The details you need can be specified in the god (and would be overridden by data from the files if they were present, for some unknown reason).
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Eiji
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« Reply #16 on: March 09, 2010, 07:08:43 AM »

I got this working lastnight. I made my own halo 1 god from an extracted image I had on my xbox 1 hard disk. So it is possible, and requires nothing extra beyond a clean original (most of my xbox 1 originals on my xbox 1 hard disk had been touched in some way, region/media patched etc., so you need to go back to your original disks for a new copy of the default.xbe). There are some extra files on the official god packages, but these appear to be optional. The details you need can be specified in the god (and would be overridden by data from the files if they were present, for some unknown reason).

Could you tell how you did it? I have some original Xbox1 discs I can rip to my HDD for testing.

Did you use this tool to make the ISO compatible with I2G? http://www.xboxhacker.org/index.php?topic=14144.0

Then put the LIVE file into Le Fluffie app and modded it to OriginalXboxGame type and changed the content folder to 00005000?
« Last Edit: March 09, 2010, 07:23:35 AM by Eiji » Logged
rab
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« Reply #17 on: March 09, 2010, 09:13:26 AM »

I used the sdk tool to make the iso, but any tool that makes them should work (that one should work enough to do the job, the broken header it produces doesn't appear to have any detrimental effect for normal god packages). You need make a new template for the god package files, based on a real xbox original, and plug in the details. I'll going to have a little play with the template and see if I can get it cleaner and workout all the important content and offsets. With a bit of luck it could be added to Iso2God, but that's not my tool so I can't promise anything.
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KrK
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« Reply #18 on: March 09, 2010, 01:43:45 PM »

I used the sdk tool to make the iso, but any tool that makes them should work (that one should work enough to do the job, the broken header it produces doesn't appear to have any detrimental effect for normal god packages). You need make a new template for the god package files, based on a real xbox original, and plug in the details. I'll going to have a little play with the template and see if I can get it cleaner and workout all the important content and offsets. With a bit of luck it could be added to Iso2God, but that's not my tool so I can't promise anything.

Thanks to rab's hard work on this, I can also confirm that it's possible to convert Xbox1 ISO images into GOD (Xbox Original) containers. Full credit goes to him for figuring this out, I'm just along for the ride on this one Smiley I'll be working on adding support for this in Iso2God over the next few days, but for now if you've got an original copy of an Xbox1 game that you can rip, or an unpatched Xbox1 ISO image from elsewhere, there's a fairly easy hack you can do to get Iso2God to convert it:

See rab's post below for a tool to automate this for you.

- Write the bytes 0x58 0x53 0x46 0x1A at the very start of the ISO image to make Iso2God think it's a homebrew ISO.
- Add the ISO and manually specify the Title ID for the game (you can find this using XbeDump or XbeTool). Set the value of 1 to Disc Num and Disc Count. Set the value of 0 Platform/Ex Type and "00000000" to Media ID. I'd recommend choosing Full padding removal to force a rebuild of the ISO as well.
- Convert the ISO as normal.
- Open the CON stub and change the byte at offset 0x346 from 0x70 to 0x50.
- Calculate the SHA-1 hash from offset 0x344 to 0xAFFF (you should be hashing 0xACBC bytes of data) and write the hash value at offset 0x32C.
- Rename the GOD directory from "00007000" to "00005000" and upload as normal to your 360.

This will not work if the games default.xbe is for a different region than your console, or if the XBE has been patched or modified in any way. It looks like rab has found a way that could resolve this problem though.

- KrK
« Last Edit: March 09, 2010, 01:51:33 PM by KrK » Logged

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rab
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« Reply #19 on: March 09, 2010, 01:49:05 PM »

Quote
- Open the CON stub and change the byte at offset 0x346 from 0x70 to 0x50.
- Calculate the SHA-1 hash from offset 0x344 to 0xAFFF (you should be hashing 0xACBC bytes of data) and write the hash value at offset 0x32C.
This trivial tool will make these modifications to the god package until the new iso2god.
All it does is change that one byte and then rehash the file for you (simplifying the 2 steps above).
http://rapidshare.com/files/361121752/God2XB1.rar

rab.
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