XboxHacker BBS
 
*
Welcome, Guest. Please login or register.
Did you miss your activation email?
May 25, 2013, 06:57:45 AM


Login with username, password and session length


Pages: 1
  Print  
Author Topic: Cant read out NAND  (Read 1431 times)
yamaharacer
Newbie
*
Posts: 1


View Profile
« on: December 23, 2009, 05:24:31 AM »

Hello,
I have read out 2mb of my jasper 256mb xbox NAND. After that I flashed Xell on the NAND and started Gentoo for read out the rest. But everytime I type the command: ./a.out backupnand.bin I get an error: unknown flash config 008a3020. What can I do?
Logged
n00bpwner360
Xbox Hacker
*****
Posts: 615


View Profile
« Reply #1 on: December 23, 2009, 10:39:11 PM »

Assuming that 008a3020 is the correct flash config for Jasper 256MB NAND chips, proceed. If it ISN'T the same flash config you get when you do nandpro dumping and writing, don't continue. (Someone correct me if I'm wrong.)

Before compiling lflash (gcc lflash.c) make these changes

Code:
if (sfcx_readreg(0) != 0x01198010)
{
printf(" * unknown flash config %08x\n", sfcx_readreg(0));
return 1;
}

changes to

Code:
                     
if (sfcx_readreg(0) != [b]0x008a3020[/b])
{
printf(" * unknown flash config %08x\n", sfcx_readreg(0));
return 1;
}
Logged

yeah lowering the default reading speed from 12x to let's say 5x, would really let GTA4 (or any of your games) benefit from way less popups and loading times.
duggyuk
Master Hacker
****
Posts: 271


View Profile
« Reply #2 on: December 26, 2009, 02:04:27 PM »

Assuming that 008a3020 is the correct flash config for Jasper 256MB NAND chips, proceed. If it ISN'T the same flash config you get when you do nandpro dumping and writing, don't continue. (Someone correct me if I'm wrong.)

Before compiling lflash (gcc lflash.c) make these changes

Code:
if (sfcx_readreg(0) != 0x01198010)
{
printf(" * unknown flash config %08x\n", sfcx_readreg(0));
return 1;
}

that 1st code  line would be better as

Code:
if (sfcx_readreg(0) != 0x01198010 && sfcx_readreg(0) != 0x008a3020) {

that way 1 code for both flashes if he has more than one xbox, and also compiler wouldnt like the B tags ;-)
« Last Edit: December 26, 2009, 02:06:00 PM by duggyuk » Logged
vintage_guitar
Hacker
***
Posts: 55


View Profile
« Reply #3 on: December 26, 2009, 02:23:14 PM »

The code has already been updated for lflash.c to read large block jasper by tuxuser. I've done this modification myself that n00b describes, and it works, but it's best to start with a dynamic already edited version rather than start editing the old one from scratch every time hard coding.
http://www.xboxhacker.org/index.php?topic=13047.msg91382#msg91382
Logged
Pages: 1
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.11 | SMF © 2006-2009, Simple Machines LLC

Valid XHTML 1.0! Valid CSS! Dilber MC Theme by HarzeM