122275
Newbie

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« on: December 03, 2009, 02:07:44 AM » |
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This is just a quick tutorial for those that need help getting programs like MAME loading from the HDD.
For this Tut you need to get the SDK for the 360, also you will need the MAME default.xex and media folder.(not the Retail MAME)
With MAME you don't need to change the flags in the default.xex.(They already have the resrtictions removed and changed from retail to dev.) You will need to change remove the restriction in the default.xex ( I use X360GameHack) I put a check in the following boxes under Xbox360 Patches : All Region All Media Make Devkit Minimum Lib Version Remove Revocation Check Remove Signed Keyvault Only Remove Encryption Remove Bounding Path Browse to the Dir/Folder the holds you default.xex and click Fix once finished close program
OK next,
Click Start open Microsoft Xbox 360 SDK then open Authoring and Submissions then open Xbox and Live Authoring and Submission Tool (XLAST) Once in XLAST click File Then click New and choose Content Package (This starts the Content Package Wizard) Click Next Ok fill in the info: Content Package Name = What ever you want to call it.(name of game or App) Project Directory = The folder where you Default.xex and other files/folders are. Title ID of Game = I really dont know what this is for, I just make up my own number (Example:1111111) Name of Game = Well the name of the game. Publisher Offering ID= Another one where I made up a number (Example:2222222) Activation Date = I left this alone. Dashboard Icon = This is the image you see when you select the game (64x64 pixels) is the max size of the image) Title Image = I use the same as the Dashboard Icon. ( You can make another if you like. Same size restrictions 64x64 pixels) Content Type = Choose Demo Click Next Publisher Flags : I leave these alone Click Next Select language Display Settings : This is the place where you put the name and info that will be seen when looking thru the game library. Click Finish to complete the wizard.
Ok now the project Preview pops up. Here we need to enter the contents of the game(the default.xex and other flies/folders) Right click the contents folder on the left then choose Add File - add the default.xex and other single files.(just the default.xex for MAME) then right click the contents folder again choose add folders - add any folders that are needed(like the media folder for MAME) after that click the Install Locally button (The button to the right of the save button up top) If all goes well it will output a folder into the the root dir of you game folder called online. Go into the Online folder and you will see a file that is all numbers(that is the game all packaged up)
Ok now you need to get a program to add the file to the Xbox HDD ( I use Xport360) plug the HDD into the computer and then start Xport360 open and choose your HDD open partition 3 go to the folder 000000000000000000000000 and open now this is where you want to find a folder that is empty : example open the 453268d33 folder, then open the next folder 00080000 this is the last folder where you want to put the file the was in the online folder.(example : 111111102222222) looks like the Title ID and Publisher ID combined. I believe that is it ( I hope LOL) Close the program put the HDD back in the Xbox and start it. Go to Games Library You should see your MAME game demo there. click and it will load and play This info is in the config.ini in the media folder rompath = usb:\Emus\Mame\roms put Roms on usb in proper place samplepath = usb:\Emus\Mame\samples cfg_directory = usb:\Emus\Mame\cfg nvram_directory = usb:\Emus\Mame\nvram memcard_directory = usb:\Emus\Mame\memcard input_directory = usb:\Emus\Mame\inp state_directory = usb:\Emus\Mame\sta artpath = usb:\Emus\Mame\artwork snapshot_directory = usb:\Emus\Mame\snap diff_directory = usb:\Emus\Mame\diff ctrlrpath = usb:\Emus\Mame\ctrlr comment_directory = usb:\Emus\Mame\comments cheat_file = usb:\Emus\Mame\cheat.dat title_path = usb:\Emus\Mame\titles I hope I covered everything Gook luck This tut is just from my own personal experience and is what worked for me. The only limitation I have at the moment is not being able to transfer files 3gig or better to the HDD.( I think it might be a software limitation but I am not certain.)
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Have Fun, KPKev
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« Last Edit: December 03, 2009, 05:32:13 AM by Arakon »
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damox
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« Reply #1 on: December 03, 2009, 02:39:07 AM » |
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This is about as useful as a tutorial for usenet/torrents.
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122275
Newbie

Posts: 5
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« Reply #2 on: December 03, 2009, 03:32:10 AM » |
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Glad you found it useful LOL +1 to to your post  I'm sure someone will. Maybe I should have labeled it Noobs  I am sure your post will help someone further their knowledge.
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« Last Edit: December 03, 2009, 03:45:52 AM by 122275 »
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Arakon
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« Reply #3 on: December 03, 2009, 03:33:44 AM » |
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And before anyone asks: There will be no links for any XDK files or the whole XDK here, or anywhere in the forum.
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I do NOT give support by email, PM, ICQ or whatever. Anyone annoying me that way will have his balls removed. With a rusty butterknife. Slowly. And I'll enjoy doing it.
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Gazcoigne
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« Reply #4 on: December 03, 2009, 03:46:43 AM » |
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thanks i thought this was useful ok maybe not wrote out the best but it covers the main points and lets some of us make a start on understanding the process
no need to be dismissive/negative if you dont like it then dont comment.
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jelle2503
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« Reply #5 on: December 03, 2009, 04:00:03 AM » |
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very usefull for those who're just getting into this business! thx
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damox
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« Reply #6 on: December 03, 2009, 04:31:56 AM » |
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People seem to have mistaken the intent of my post.
I thought this topic would have been binned asap. Since when is it acceptable to discuss the usage of the sdk?
In reference to the usenet/torrent, I was pointing out xbh will never give a guide on how to pirate games etc.
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Arakon
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« Reply #7 on: December 03, 2009, 04:55:33 AM » |
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The main point of the tutorial is that you can create packages for homebrew programs that way. I did edit out the references to retail games, though.
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« Last Edit: December 03, 2009, 04:57:11 AM by Arakon »
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I do NOT give support by email, PM, ICQ or whatever. Anyone annoying me that way will have his balls removed. With a rusty butterknife. Slowly. And I'll enjoy doing it.
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Grimdoomer
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« Reply #8 on: December 03, 2009, 06:26:00 AM » |
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Your missing some important info and some of your info is just wrong or misleading.
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122275
Newbie

Posts: 5
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« Reply #9 on: December 03, 2009, 06:44:51 AM » |
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Please feel free to elaborate. I am by no means an expert. This is just the way I did it and it worked for me . I will gladly update the tut. I would love to know the correct way and the detail of how it all works.  Thanx Kev
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B1N4RY
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« Reply #10 on: December 03, 2009, 06:23:47 PM » |
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Very informative thread, thank you for your contribution.
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wickwack
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« Reply #11 on: December 09, 2009, 02:57:24 PM » |
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great tut, i really wanted to find out if there is a way to change de rompath from usb: ... to something like hdd1: ... or someother way that we can either:
1. Place roms inside the pir/con package 2. Place roms in the same folder on xbox hd... on a folder siting right next to the 11111111111102222222222 package file...
Putting them inside the package might not be a good idea as it would be that easy to add/remove roms... thats why i think option 2 would be better, that way we can load them using XexLoader or some other of the available methods.
I will go and try this at home... im thinking Hdd1:/Content/0000000000000000000/[emptyfolder1]/00080000 might do the trick..
will report back with info... out
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igbeserk
Newbie

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« Reply #12 on: December 22, 2009, 04:12:11 PM » |
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great tut, i really wanted to find out if there is a way to change de rompath from usb: ... to something like hdd1: ... or someother way that we can either:
1. Place roms inside the pir/con package 2. Place roms in the same folder on xbox hd... on a folder siting right next to the 11111111111102222222222 package file...
Putting them inside the package might not be a good idea as it would be that easy to add/remove roms... thats why i think option 2 would be better, that way we can load them using XexLoader or some other of the available methods.
I will go and try this at home... im thinking Hdd1:/Content/0000000000000000000/[emptyfolder1]/00080000 might do the trick..
will report back with info... out
any luck on that? i've been trying to do that also have my roms on the 360 hdd and have mame link to that. pain in the ass indeed.
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jelle2503
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« Reply #14 on: January 13, 2010, 01:44:23 PM » |
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deleting the ini file causes the roms not to load in mame
change it to game:\Roms , and create a demo container with a Roms folder that's how you load from HDD
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