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Xbox 360 / Xbox 360 General Discussion / Re: New homebrew hack ?
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on: June 05, 2012, 10:48:12 PM
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Except that this instruction: 13F0: rldicr %r1, %r0, 2, 61 is from 4584, and the reason he needed multiple xbox consoles, is because he has a habit of putting Colgate toothpaste and peanut butter on them. If it's from sevensins, it's guaranteed bull$#!t.
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Research & Technical XboxHacking (Xbox 360) / Software (TECHNICAL) / Re: source code flash360
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on: January 30, 2012, 02:38:26 PM
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Probably can be done, but you would have to reverse the MS method, then implement it across every drive and every FW revision. You are better off looking at the MS updates.
Then you have to ask yourself if it is worthwhile developing such an app when jtag/rgh xbox's will rarely require FW updates except for major overhauls such as XGD3.
XGD3 only required an update for the security, aka stuff that is 100% useless to hackers. You can play XDG3 just fine on any drive as long as you patch the security functions in the kernel.
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Xbox 360 / XboxHacking - General / Re: Processor Glitching
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on: July 03, 2011, 12:00:46 PM
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1bl is responsable for reading 2bl from flash into soc ram, verifying, decrypting and jumping to 2bl. The bootloaders in flash (CB, CD, CE, CF, CG) all come consecutively after the flash header, smc code, and kv. A descriptor can be found at offset 0 in flash to describe this section of flash by version, offset, size, and flags. struct BOOTLOADER { WORD Magic; WORD Build; WORD Qfe; WORD Flags; DWORD EntryPoint; DWORD Size; }; All of 2bl except for the 16 byte nonce data and rsa signature are signed by said rsa signature. 1bl calls XeCryptRotSumSha on 2bl to form the SHA1 hash, then uses XeCryptBnQwSigVerify with the rsa signature, calculated SHA1 hash, and the salt XBOX_ROM_B to verify the rsa signature.
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7
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Xbox 360 / XboxHacking - General / Re: JASPER 16MB CB6750 - NAND SWAP NEEDED
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on: June 23, 2011, 06:08:31 AM
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In my case although it showed ECC errors, the content was fine (there was no badblocks). But that freezing is probably a hardware fault. You might be lucky though - check the pins if they are shorting or something similar. You can replace the files but i doubt it will boot, since. C000-0001: The console needs to be repaired. Please contact Xbox Support. a.k.a Hardware failing 0xC0000001 is just the error code returned from the last function that exeucted and is a general error. It does not mean in anyway his hardware is failing, even though that could be the case.
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Xbox 360 / XboxHacking - General / Re: HV Syscall table?
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on: June 06, 2011, 07:25:06 PM
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You are gunna have to change the max syscall number in the syscall handler. It should compare the syscall number, %r0, to 0x76, and if its greater than or equal it will fail and return. Change it to 0x78 and you should be good. Also peek/poke are the same thing, just with src and dst switched, might wanna make 1 syscall instead of 2.
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Xbox 360 / XboxHacking - General / Re: Processor Glitching
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on: May 22, 2011, 09:55:38 AM
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0x20000
The hv image is 0x40000 in size. Even though on older hv images the second 2 segments contained mostly runtime data, loading a newer hv image like that will only yield half the image, they moved executable code around and added a few new jump tables to make reversing it harder.
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Xbox 360 / Tech Support 360 / Re: Need some advice or tips booting Xellous
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on: February 01, 2011, 01:58:01 PM
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You said you can boot into the dashboard but not into xell. Are you using hdmi? because I have consoles that display nothing on the screen when using hdmi and xellous. Try using SD, it may be booting into xellous and you just don't see anything on the screen. Also check to see if the rol plays the boot animation when you run it.
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Xbox 360 / XboxHacking - General / Re: IDA basic setup for basefiles (non-kernel)
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on: January 22, 2011, 07:07:49 PM
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Seems to work. Thanks! I see, the 'x360_imports.idc' is just for IDA's idc folder.
Edit: I guess 'Imports' subview doesn't get filled by the idc script? It got much further now and some/most symbolic names (subview 'Names') are there i think but the 'import' subview remains empty compared to the xexloader.
Yea the Imports windows doesn't get used when you use the idc script, but they appear in the functions window. Just click on the function name column header and it will sort the list for you.
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Xbox 360 / XboxHacking - General / Re: Jtag Devkit
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on: January 22, 2011, 02:28:42 PM
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This is seriously getting out of hand. The cpu key on a devkit is 100% useless. There is not one legit reason you would EVER need it EVER. I can take any final hardware devkit, erase all of flash, and without knowing a god dam thing about the console, or having any sort of flash backup, recover the kit to a fully functional state (and get on partner net..... I call bull$#!t on that. Erasing the flash will destroy the CPU KEY ENCODED console certificate. You can create a generic image and boot up until it fails loading the kv, at which point you can shadow boot a recovery and it will generate you a "temp" offline kv and you can use your console as normal. I've done it numerous times while working on a misc project. i just learned that there is a xex file that will help to reveal the cpu key...if someone got a link that would be great...
Yes that app was leaked, can you guess who made it? Not that it matters any more, but its rediculous that it is now being traded back and forth to people for recoveries and money. yep thats how the world is run, now in the dire times. and I believe anthony made the xex, as I herd from rumors. It has my name on it when you run it, I even had one of the idiots who messaged me about confirm that along with all the file names...
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Xbox 360 / XboxHacking - General / Re: Jtag Devkit
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on: January 22, 2011, 05:52:36 AM
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i just learned that there is a xex file that will help to reveal the cpu key...if someone got a link that would be great...
This is seriously getting out of hand. The cpu key on a devkit is 100% useless. There is not one legit reason you would EVER need it EVER. I can take any final hardware devkit, erase all of flash, and without knowing a god dam thing about the console, or having any sort of flash backup, recover the kit to a fully functional state (and get on partner net, which is COMPLETLY besides the point I am trying to make here). If people spent less time trying to steal and leak $#!t, and learned how the hardware they have works, then we wouldn't have problems with people leaking $#!t in the first place. Yes that app was leaked, can you guess who made it? Not that it matters any more, but its rediculous that it is now being traded back and forth to people for recoveries and money.
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