I created a package to patch the retail emulator to remove checks. I didn't find any of these patches myself. They are all from the Hacked v5829 for Devkits. Infact the Final product should work identical to the hacked devkit one. The files will not be identical because of some xex header info that isn't the same.Files needed.
Original xbox.xex and xefu.xex from a 360 hdd
360 Backwards Compatibility Update 2007 - http://www.megaupload.com/?d=NFQ3BLOI
Fusion Title Update v1.9 5829Tools needed
wxPirs - http://gael360.free.fr/wxPirs.php
XeXtractor - http://helldoc.blogspot.com/2010/04/xextractor-v103.html
BC_Patch.rar - http://www.megaupload.com/?d=9N4G4HAVHow to get Title Update from BC Update.
Extract the default.xex from XBOXCompatible_11-2007.zip
Open default.xex in XeXtractor
tu20075c00_00000000 is the needed Fusion Title Update v1.9 5829Patching...
Extract BC_Patch.rar to new directory.
Copy xbox.xex and xefu.xex from 360 hdd to the same directory.
Use wxPirs to extract the title update to the same directory.
Copy Xextool.exe to the same directory.
This will update your xexs and patch them with ppfs in binary format then encrypt and compress them again.Optional
I also made some splash images to make the emulator look more like the original xbox start up with a black background.
I didn't include trademark symbols or Microsoft logo.
Run PatchSplash_16x9.bat to patch
Run PatchSplash_4x3.bat to patchInstallation
Copy the following patched files to the Compatibility folder on your 360 hdd. overwrite the original xbox.xex and xefu.xex.(make backups)
I don't know if this is useful to anyone. I was bored and playing with the emulator so I thought I would share. Let me know if you have any problems.
I would really like to see a patch to enable the guide features(music playback mostly). Does anyone know how to patch the Restricted HUD Features flag out of the xex?
I also have an idea to make it easier to work on the compatibility of unsupported games with different profiles. I want to compile a small xbe whose only function is to launch the default.xbe in the same directory. We could then patch that this xbe to run in various emulator profiles. So we could easily copy these files to a game directory and launch each to check the game compatibility with each version of the emulator. I think this would work ok? I have not looked into much though. Just an idea right now.